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October 31, 2008
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:iconlaaryk:
This was part of a competition over at GameArtisans.org. I never finished it, and I don't think I will ever finish the actual model itself, so I'll just post it here as-is.

High polygon model with some polypainting going on. Done using Silo for building the basemesh, and then sculpted and tweaked using ZBrush.
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:iconashleysparling:
looking nice I like it. keep it going.
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:iconbutt-sahib911:
~butt-sahib911 Nov 18, 2008  Hobbyist General Artist
Holy shit thats insane....
THAT ADVANCED ENOUGH FOR YA?! :)

theres no harm in finishing such a piece tho east.Plus you dont have alot of portfolio pieces atm either.
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:icondarthdesign:
~darthdesign Nov 8, 2008   Interface Designer
wow, he's look great.
great work, man
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